Abschlussarbeit, Theorie
Akina
2022
Urheberschaft
Miriam Mai Watanabe
Bereich
ZHdK, Vertiefung Interaction Design, VIAD, Zürich, CH
(gegründet 2001)
ZHdK, Bachelor of Arts in Design, Zürich, CH
(gegründet 2005)
Print, Broschüre; PDF; Folder (JPEG, MP4)
Format: 29.7 × 21 cm, 75 Seiten
Weitere TitelUntertitelGetting better can be fun.
StudienarbeitBachelor of Arts ZFH in Design mit Vertiefung in Interaction Design
BeschreibungApproximately 1.71 billion people have musculoskeletal conditions worldwide. To solve this problem, at-home physical therapy has been used as an effective treatment and rehabilitation. However, long term therapy on a daily or weekly basis is a great motivation challenge. I use several motivating concepts to provide additional options and personalised affordances to motivate individuals on a daily and long-term basis. I suggest several incentive tactics and strategies that can be employed in rehabilitation with this thesis and practice project. By using various experiments, design methodologies, and substantial research, I investigate several proposals to improve patient motivation during at-home physical treatment. The user can operate video games, interactive stories, and social media while performing therapeutic movements using a revolutionary technology connected to this application. This gamified interaction attempts to boost motivation for daily use while also assisting with self-perception of movement and progress.ArchivnummerBBC-2022-C06-001
SammlungArchiv ZHdK
EigentümerinZürcher Hochschule der Künste / Archiv
Kategorien
- Archiv (Studienarbeiten)/Design